Regarding the license

Discuss any questions about BEPUphysics or problems encountered.
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maluoi
Posts: 2
Joined: Fri Mar 20, 2009 5:01 pm

Regarding the license

Post by maluoi »

I've been looking for a good physics library for XNA, and so I've been trying a fair number of them out. I've been tempted to try this one, however I find your license a little intimidating in its current form, and I was wondering what your plans are for it..? Were you planning to make it a pay for commercial use library, or perhaps opening it up to a less restrictive license?

Thanks
Norbo
Site Admin
Posts: 4929
Joined: Tue Jul 04, 2006 4:45 am

Re: Regarding the license

Post by Norbo »

Basically the main idea of that current license is that you can use the engine for free so long as your project is noncommercial (though obviously this summary is not a legal substitute for understanding the license's details). I do have a separate commercial license available and the associated pricing plans. I sent an overview of these to the e-mail listed for your forum account.
maluoi
Posts: 2
Joined: Fri Mar 20, 2009 5:01 pm

Re: Regarding the license

Post by maluoi »

Alright, thank you very much! That answers my question.
AsteriskMonkey
Posts: 4
Joined: Tue Feb 17, 2009 1:11 pm

Re: Regarding the license

Post by AsteriskMonkey »

Hello,
Would it be possible to also send me a copy of the commercial licensing scheme.

Thank you
Norbo
Site Admin
Posts: 4929
Joined: Tue Jul 04, 2006 4:45 am

Re: Regarding the license

Post by Norbo »

Sure, it's been sent to your forum listed email.
AsteriskMonkey
Posts: 4
Joined: Tue Feb 17, 2009 1:11 pm

Re: Regarding the license

Post by AsteriskMonkey »

Thank You
Falagard
Posts: 5
Joined: Mon Dec 29, 2008 2:23 pm

Re: Regarding the license

Post by Falagard »

I hate to say "me too" but me too? I'd like to know the commercial pricing plans.
Norbo
Site Admin
Posts: 4929
Joined: Tue Jul 04, 2006 4:45 am

Re: Regarding the license

Post by Norbo »

Sure, it's sent.

For anyone else wondering, you can e-mail me directly; it would be a bit silly if this thread was bumped eternally by requests. :D
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