I try to add compound to compound because I try to replicate Unity local Position. But it tell me Compound can't be use as TShape.
Is this work as you expect? Or I do something wrong.
Should I use global position and transform instead of local?
Thank you.
Can't you add compound to compound object
Re: Can't you add compound to compound object
(Big)Compounds contain flat lists of convexes and cannot contain other compounds, that's correct.
You can indeed bake a local position into the child offsets to get the same effect.
You can indeed bake a local position into the child offsets to get the same effect.
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