Hello
I have a problem when one object collides with another instead of rotating and continue moving it just stop,
http://imgur.com/a/CoLAI
If you look at the link, you can see the box hitting another and rotates a little and stop, I need that it continues moving. The yellow box is moved with the friction of an invisible platform at constant linear velocity.
Is there a way to set the angular friction to 0 for the platform? Or other configuration that allow me to rotates the yellow box when it hits another kinematic object.
Regards.
Object isn't rotating[Solved]
Object isn't rotating[Solved]
Last edited by Darkon76 on Thu May 11, 2017 8:53 pm, edited 1 time in total.
Re: Object isn't rotating
First thing to try would be decreasing CollisionResponseSettings.TwistFrictionFactor. It's global, but the default of 1 is a bit aggressive, so setting it to 0.5 or 0.33 might be totally fine for the whole simulation.
Re: Object isn't rotating
Hello
Thanks for the quick answer.
It worked.
Thanks for the quick answer.
It worked.