Bound model move other object without intersection

Discuss any questions about BEPUphysics or problems encountered.
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mr_join
Posts: 14
Joined: Fri Nov 01, 2013 10:03 am

Bound model move other object without intersection

Post by mr_join »

I have some problem with my Door bound.
Bound model of the door move other object without intersection of they bound.
Can you help me ?
It's look like this :

Norbo
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Joined: Tue Jul 04, 2006 4:45 am

Re: Bound model move other object without intersection

Post by Norbo »

It appears that the CollisionMargin on some shapes is quite large relative to the shape itself. If any shape's CollisionMargin has been changed, try removing the change and see what happens. If the collision margins haven't been changed, try shrinking them or using the BEPUphysicsDemos's ConfigurationHelper.ApplyScale to compensate (since if the default collision margins appear large, the world is probably quite small.)

If collision margins aren't related, some demo code demonstrating the issue would be helpful.
mr_join
Posts: 14
Joined: Fri Nov 01, 2013 10:03 am

Re: Bound model move other object without intersection

Post by mr_join »

Thx ! Margin is rlly solve my problem.
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