I have some problem with my Door bound.
Bound model of the door move other object without intersection of they bound.
Can you help me ?
It's look like this :
Bound model move other object without intersection
Re: Bound model move other object without intersection
It appears that the CollisionMargin on some shapes is quite large relative to the shape itself. If any shape's CollisionMargin has been changed, try removing the change and see what happens. If the collision margins haven't been changed, try shrinking them or using the BEPUphysicsDemos's ConfigurationHelper.ApplyScale to compensate (since if the default collision margins appear large, the world is probably quite small.)
If collision margins aren't related, some demo code demonstrating the issue would be helpful.
If collision margins aren't related, some demo code demonstrating the issue would be helpful.
Re: Bound model move other object without intersection
Thx ! Margin is rlly solve my problem.