Terrain vs static mesh
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- Posts: 4
- Joined: Sat Sep 01, 2012 11:14 pm
Terrain vs static mesh
Hi how much on performance would I loose if I used a static mesh instead of a terrain for collision...
Re: Terrain vs static mesh
Not much. The acceleration structures for both are pretty similar in speed compared to other costs like triangle-convex tests.
Of course, the only way to know for sure for any given circumstance is to try it out and measure.
Of course, the only way to know for sure for any given circumstance is to try it out and measure.
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- Posts: 4
- Joined: Sat Sep 01, 2012 11:14 pm
Re: Terrain vs static mesh
Wow, thx for the quick reply
Ok i will do that... Oh and I know this is a bit of topic, but I wanted to thank you for this great physics engine 


Re: Terrain vs static mesh
Glad you like it 
