Jump! The Game (Alpha-Test)

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J2T
Posts: 48
Joined: Sat Sep 20, 2008 6:20 pm
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Jump! The Game (Alpha-Test)

Post by J2T »

(do not know if this is the right subforum for this topic; if not feel free to move to another :) )

Hey guys,

We want to give you a brief insight of our game project. Jump! is a multiplayer jump'n run game which is currently in alpha state. The game is developed with two of my colleges.

The game is set in a cartoony world. You head up in the role of a toony character to beat other players. The gamerules were kept simple to deliver a funny and entertaining gameplay. The matches are redistricted by round time or score, the player with the highest kill count will win at the end of the round. Your gain a kill score by jumping on other players heads.
The game based on different modes which contain deathmatch, catch the chicken and get the item. We are constantly updating the game in our spare free time. In further development we aim to implement a version of Capture the Flag and in addition a bombing run mode.
Players can collect powerups to gain a huge gameplay advantage to become the hero of the battle.

We want invite you to an alpha testing session. If you like to test the game with us or other users you should join the testing session.

The playsession starts on Sunday the 13.09.09 at 06 p.m. (GMT + 2:00) until open end.
You can check the time of your Country here: http://wwp.greenwichmeantime.com/
For example if you stay in England the time where the playsessions starts is at 05 p.m.

You can download the game from now on at Jump-game.de!

Feel free to use this thread or our forums to give us some feedback. Certainly you don’t have to comment this project, but your feedback is very important for us and we like to hear what you think about the game. Don't be afarid to give us harsh critique we are open for your opinion :)

Jump! Community forum: http://www.jump-game.de/community/

The Gameserver are 24/7 open. You can also play the game alone but there are maybe no other users on the server and you don’t see the real action of the game ;)
Feel free to contact us if you have any more questions about the game or the alpha testing session. We constantly watch the server stats and maybe we meet us earlier: P

In this sense we hope to awake your interest.
Cheers

Team Jump!

(as you can expect we're using the awesome BEPU phyiscs library - thanks again (especially to Norbo) for the library itself and the continuous support :) )
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Norbo
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Re: Jump! The Game (Alpha-Test)

Post by Norbo »

I'll try to stop by :)
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cosmixy
Posts: 225
Joined: Fri Jul 07, 2006 6:51 am

Re: Jump! The Game (Alpha-Test)

Post by cosmixy »

Yes bEPU engine, thank you. =D
J2T
Posts: 48
Joined: Sat Sep 20, 2008 6:20 pm
Contact:

Re: Jump! The Game (Alpha-Test)

Post by J2T »

Hi,

we decide to do another (the last) testsession tomorrow (26.09.09) between 08.00-09.00 pm (UTC/GMT +2). We hope some of you will join and enjoy playing Jump! with us :D

So far,
J2T
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