BEPU demo sample redux - this time its personal...

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VeraShackle
Posts: 2
Joined: Fri Aug 19, 2011 8:30 am

BEPU demo sample redux - this time its personal...

Post by VeraShackle »

Hello All,

I just made the transition from JigLibX to BEPU this month, mostly prompted by the need to quickly create a project for a local UK Imagineering event this weekend. I needed a simple, but technically interesting task to catch the attention of kids aged 6 and up (http://www.imagineering.org.uk). The robot arm demo sample caught my attention when I was working through the demos (which have taught me a lot about XNA, let alone physics sims!), so I wired all the BEPU clever bits up to some BasicEffect models knocked up in XSI Mod Tool (developer art assets I'm afraid :? ). I was really delighted with how quickly it all came together - essentially one afternoon's work. Anyway wanted to say thanks to the BEPU team for a superb toolkit and thought you might like to see the results:

http://xna-uk.net/blogs/braindump/archi ... -fair.aspx

Cheers,

Edward
Norbo
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Posts: 4929
Joined: Tue Jul 04, 2006 4:45 am

Re: BEPU demo sample redux - this time its personal...

Post by Norbo »

Well done, and I see that you had similar luck with trying to carefully stack things with that robot arm :)
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