Vertex Stride Problem
Vertex Stride Problem
I just moved over from the regular 32 byte stride vertex format to a beefy 56 byte stride and everything broke. Can you put something in to StaticTriangleGroup.initializeData that takes the vertex stride please? :O
Re: Vertex Stride Problem
It's on a todo list, but it won't be out super soon- I recommend using the surefire method of a content importer for most nontrivial purposes. The picking sample on the creator's club can be used with essentially no changes.
Re: Vertex Stride Problem
Well hot diggity dang that worked great. Thanks