V2 break constraints or solver
V2 break constraints or solver
how to break Constraints or solver when certain force apply to the attached body? force detection?
Re: V2 break constraints or solver
You could use Simulation.Solver.GetAccumulatedImpulseMagnitudeSquared(constraintHandle) to get the impulse the constraint is applying, and if it is above a threshold, remove the constraint.
Re: V2 break constraints or solver
Thank you very much !