[v1] CharacterControll strange fall
Posted: Tue Mar 26, 2019 12:51 pm
Hello.
I have some mesh. When a CharacterController falls from a mesh it starts to fly and lands far from edge of mesh.
How can I solve this? How to determine the moment when the CharacterController begins to fall?
I have some mesh. When a CharacterController falls from a mesh it starts to fly and lands far from edge of mesh.
How can I solve this? How to determine the moment when the CharacterController begins to fall?