Vehicle simulation
Posted: Mon Oct 30, 2017 3:28 pm
Hello all!
I'm new to BEPUphysics but otherwise an experienced C# developer. I've downloaded bepuphysics1 from GitHub, compiled it and had some fun with the demos.
As with any library like this, half the challenge is in knowing where to find useful resources to help me get started so I hope any responses to this post will give me a good starting point.
The challenge:
I want to simulate the physics of an aircraft tug; to drive it around an airport, hook up to a 747 and push it out from the stand.
I've got the visuals all sorted - a tug in an airport with some 747's, but no simulation for the tug.
This is what a tug looks like.
Does any car/truck sample code exist that I can use as a starting point for this?
Thanks,
Mark
I'm new to BEPUphysics but otherwise an experienced C# developer. I've downloaded bepuphysics1 from GitHub, compiled it and had some fun with the demos.
As with any library like this, half the challenge is in knowing where to find useful resources to help me get started so I hope any responses to this post will give me a good starting point.
The challenge:
I want to simulate the physics of an aircraft tug; to drive it around an airport, hook up to a 747 and push it out from the stand.
I've got the visuals all sorted - a tug in an airport with some 747's, but no simulation for the tug.
This is what a tug looks like.
Does any car/truck sample code exist that I can use as a starting point for this?
Thanks,
Mark