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Best object for a track

Posted: Sun Aug 06, 2017 11:06 pm
by ApppStudio
Firstly my appologies fro posting another question. I have a track object which is generated at a list of vector3 I thought that ConvexHull would be the best way to go but I get the exception the object has no volume. I a guessing that this is because they are simple objects with no height what object would I be best using

Re: Best object for a track

Posted: Sun Aug 06, 2017 11:29 pm
by Norbo
If you mean like a static race track model, then probably a StaticMesh. Check out the StaticMeshDemo in the BEPUphysicsDemos for an example.

Re: Best object for a track

Posted: Thu Aug 17, 2017 7:35 am
by Culbreath
Norbeo wrote: Sun Aug 06, 2017 11:29 pm If you mean like a static race track model, then probably a StaticMesh. Check out the StaticMeshDemo in the BEPUphysicsDemos for an example.
Yeah, I would use the static mesh. it's perfect for this kind of stuff.

Re: Best object for a track

Posted: Wed Aug 30, 2017 2:11 pm
by ApppStudio
Thanks guys thats fantastic sorry for slow reply been busy with the day job