Hi!
I am trying to make a prototype of the game and i'm using BEPUphysics. But i have one problem: after first collision event I have some delay for about 0.5 sec. There are no other delays further. And i dont know how to fix it. Any ideas?
Thanks.
First collision event
Re: First collision event
Sounds like either lazy initialization of data (previously untouched static resource pools are a likely culprit) or JIT. This thread goes over some ways to force the work at load time: viewtopic.php?f=4&t=1769
Re: First collision event
Forsing JIT compilation solved the problem.
Thanks for such fast and helpful answer!
Thanks for such fast and helpful answer!