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Exception with dependency free branch under Mono

Posted: Fri Apr 13, 2012 9:05 pm
by Martin Caine
I'm currently working on getting BEPU running under PS Suite for a few games I'm working on and I've hit a few problems getting it running under Mono. I've started by trying to just get the Colosseum demo working as a standalone app to test BEPU out in the SDK but upon launching my game I get an exception straight away:

http://pastebin.com/Yr8jkBkM

I'm hoping someone with a little more Mono or .Net/Reflection knowledge might be able to shed light on why this exception is being raised. I've been really happy with BEPU in my XNA projects and would love to use it in the PS Suite.

Re: Exception with dependency free branch under Mono

Posted: Fri Apr 13, 2012 9:29 pm
by Martin Caine
Got it sorted, just needed to make the Edge struct public. All working now :)

Re: Exception with dependency free branch under Mono

Posted: Sat Apr 14, 2012 12:04 am
by Norbo
Interesting- let me know if you find any more inconsistencies; I'll change things up in the main fork to avoid doublework when the next version is released.