Exception with dependency free branch under Mono
Posted: Fri Apr 13, 2012 9:05 pm
I'm currently working on getting BEPU running under PS Suite for a few games I'm working on and I've hit a few problems getting it running under Mono. I've started by trying to just get the Colosseum demo working as a standalone app to test BEPU out in the SDK but upon launching my game I get an exception straight away:
http://pastebin.com/Yr8jkBkM
I'm hoping someone with a little more Mono or .Net/Reflection knowledge might be able to shed light on why this exception is being raised. I've been really happy with BEPU in my XNA projects and would love to use it in the PS Suite.
http://pastebin.com/Yr8jkBkM
I'm hoping someone with a little more Mono or .Net/Reflection knowledge might be able to shed light on why this exception is being raised. I've been really happy with BEPU in my XNA projects and would love to use it in the PS Suite.