Hang on removal?

Discuss any questions about BEPUphysics or problems encountered.
Post Reply
MuletTheGreat
Posts: 8
Joined: Thu May 06, 2010 7:30 am

Hang on removal?

Post by MuletTheGreat »


EDIT: I was using an async collision detection event. Problem is fixed now.

I was trying to remove an entity from the space using an async event

Sorry about that.
Post Reply