Documentation on how to use the content builder

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swaelo
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Joined: Sun Mar 10, 2019 9:08 am

Documentation on how to use the content builder

Post by swaelo » Sat Dec 14, 2019 11:41 am

Maybe I'm just stupid but when changing from bepu physics v1 to v2, it took me a good 4-5 hours to figure out how to use the new method of loading content into the engine.
Now that I've figured out how it works is very quick and easy to add/update the content pack for my application, but there are zero examples in any of the demo's and not a single thread on this forum that explains to anyone how this is supposed to work.

Norbo
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Joined: Tue Jul 04, 2006 4:45 am

Re: Documentation on how to use the content builder

Post by Norbo » Sat Dec 14, 2019 8:13 pm

The physics library is fully separate from the demos framework or any other form of rendering or content pipeline, and the demos only exist as a form of documentation for the physics itself. So, I didn't build the demos framework with reuse in mind and don't expect others to find it particularly useful.

That's not to say you can't use the demos framework if you do find it useful, but usability and discoverability isn't a focus there, and I can't really justify the burden of changing that.

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