Search found 23 matches
- Wed May 22, 2019 10:41 pm
- Forum: Questions and Help
- Topic: Bepu2 multiple objects sleeping at the same time.
- Replies: 4
- Views: 10067
Re: Bepu2 multiple objects sleeping at the same time.
Update, I created the test as a bepu demo, the spike is still there, the test is pressing Z 4 times. using System; using System.Numerics; using BepuPhysics; using BepuPhysics.Collidables; using BepuUtilities; using DemoContentLoader; using DemoRenderer; using DemoUtilities; using Quaternion = BepuUt...
- Wed May 22, 2019 10:19 pm
- Forum: Questions and Help
- Topic: Bepu2 multiple objects sleeping at the same time.
- Replies: 4
- Views: 10067
Bepu2 multiple objects sleeping at the same time.
Hello currently I'm testing the latest version of bepu 2, my test consist of creating a big floor, and ring of stacked cubes (4k in total). After doing a simulation.Timestep I update the position of the internal transform. The problem is that the fps is constant and all the objects sleep at the same...
- Fri Apr 12, 2019 4:24 pm
- Forum: Questions and Help
- Topic: [BEPUik] linear joint problem
- Replies: 1
- Views: 7054
[BEPUik] linear joint problem
Hello. I’m doing the IK of a complex object. The rotating joints works perfectly. But I can’t manage to properly create a translate joint. The translate joint is a something like a hydraulic cylinder, that is attached to two rotating joints. I have tried using the IKLinearAxisLimit, but I can’t mana...
- Thu May 03, 2018 4:38 pm
- Forum: Questions and Help
- Topic: V2 Simulation lists
- Replies: 2
- Views: 3563
Re: V2 Simulation lists
Thanks for the answer.
- Fri Apr 27, 2018 6:15 pm
- Forum: Questions and Help
- Topic: V2 Simulation lists
- Replies: 2
- Views: 3563
V2 Simulation lists
Hi Looking at the demos, the simulation has now different list. Checking the block chain demo, it has two ways to make kinematic objects, one with like the top of the link with new BodyInertia(), and another for the ground creating a shape adding it to the shapes list then adding it to the static sh...
- Fri Apr 27, 2018 6:07 pm
- Forum: General
- Topic: v2.0.0-alpha released!
- Replies: 3
- Views: 20272
Re: v2.0.0-alpha released!
Thanks for the release.
Do you have a document for porting from V1 to V2?
Do you have a document for porting from V1 to V2?
- Thu May 11, 2017 8:53 pm
- Forum: Questions and Help
- Topic: Object isn't rotating[Solved]
- Replies: 2
- Views: 3286
Re: Object isn't rotating
Hello
Thanks for the quick answer.
It worked.
Thanks for the quick answer.
It worked.
- Thu May 11, 2017 4:41 pm
- Forum: Questions and Help
- Topic: Object isn't rotating[Solved]
- Replies: 2
- Views: 3286
Object isn't rotating[Solved]
Hello I have a problem when one object collides with another instead of rotating and continue moving it just stop, http://imgur.com/a/CoLAI If you look at the link, you can see the box hitting another and rotates a little and stop, I need that it continues moving. The yellow box is moved with the fr...