Search found 18 matches

by wanghongliang
Sun May 05, 2019 10:41 pm
Forum: Questions and Help
Topic: Bepu 2 mesh shape causes crash!
Replies: 26
Views: 76996

Re: Bepu 2 mesh shape causes crash!

Thank you very much for quick response, I am trying to figure out why...
by wanghongliang
Sun May 05, 2019 10:13 pm
Forum: Questions and Help
Topic: Bepu 2 mesh shape causes crash!
Replies: 26
Views: 76996

Re: Bepu 2 mesh shape causes crash!

I am using a complicated concave mesh, maybe it's concavity causes instability? Vector3[] meshVertices = ... // extract points int[] meshIndices = ... //extract indices int trianglesCount = meshIndices.Length / 3; physics.BufferPool.Take<Triangle>(trianglesCount, out var buffer); for (int i = 0; i <...
by wanghongliang
Sun May 05, 2019 2:09 pm
Forum: Questions and Help
Topic: Bepu 2 mesh shape causes crash!
Replies: 26
Views: 76996

Bepu 2 mesh shape causes crash!

I am using Bepu 2 as my physics engine and it works great for all convex shapes and compounds! When I add mesh shape to the simulation, it crashes without any clue, hope Norbo helps me by giving a full example of mesh shape collision, thanks
a lot!