Search found 87 matches

by Zukarakox
Wed Feb 06, 2008 10:41 pm
Forum: Suggestions
Topic: Water Physics
Replies: 4
Views: 10838

Re: Water Physics

And by 'fun stuff' you mean the stuff with math that would make heads explode, rite?
by Zukarakox
Wed Jan 30, 2008 4:11 am
Forum: General
Topic: AI
Replies: 1
Views: 17979

Re: AI

new video with some FANCYGRAPHIX, goto my yootoobe profile, its uploading and I needs slepe, full update tommorw
by Zukarakox
Sun Jan 27, 2008 6:49 pm
Forum: General
Topic: AI
Replies: 1
Views: 17979

AI

AI Im working on -- Thanks mr.Norbob for the rediculous amounts of help >.> v1.00 -- Basic macro pathfinding + click control -- Note: Can support multi-sided polygons on different planes, just navmesh automation isn't created yet so its too much work to create any fancy samples. -- Note2: Song in ba...
by Zukarakox
Thu Dec 20, 2007 8:31 pm
Forum: Questions and Help
Topic: turning off gravity for certain entities
Replies: 7
Views: 9799

Re: turning off gravity for certain entities

just make the boxes 1000x bigger, then even if there is a small drift, you wont be able 2 tell! :D Edit: Ok I ran the gamethingy and I wouldnt really worry about it, enless you game is based on bounces like that that must be 100% accurate, then you might want to worry. All games basically have thing...
by Zukarakox
Sun Dec 09, 2007 9:59 pm
Forum: General
Topic: PPFF
Replies: 20
Views: 56377

i has no idea comixity :D
mine is Zukarakox@comcast.net
by Zukarakox
Sun Dec 09, 2007 5:29 pm
Forum: General
Topic: PPFF
Replies: 20
Views: 56377

sry I take that back, he sent me an email last sunday with a picture of an untextured spaceship, it looks prty nice o.O
by Zukarakox
Sat Dec 08, 2007 6:24 pm
Forum: Suggestions
Topic: 2 Requests
Replies: 4
Views: 5830

You can make objects not rotate by setting their angle in your game code every update, and Im pretty sure theres a few ways to modify angularmomentum, in fact, I believe theres an <angularMomentum> variable in the physbody class :P
by Zukarakox
Sat Dec 08, 2007 6:22 pm
Forum: General
Topic: PPFF
Replies: 20
Views: 56377

I told him about ppff, showed him the video...

He never contacted me again :9
by Zukarakox
Fri Dec 07, 2007 9:41 pm
Forum: General
Topic: PPFF
Replies: 20
Views: 56377

let me put it this way: I could very well learn how to make models, and spend a great deal of time making and perfecting them, but... thats not my specialty. Art and design just do not mix with me, and I feel like working on funner (from my point of view) things than that. Anyways, theres a dream bu...
by Zukarakox
Wed Dec 05, 2007 1:46 am
Forum: General
Topic: PPFF
Replies: 20
Views: 56377

PPFF production halted, working on Zmod (think Gmod, only with norbofisix) because PPFF was 2ez :(

any models of any sort appreciated*

*appreciaction is fake but overflowing

AIM me for latest pictoors, or just happen 2 be on when I happen 2 finish something I deem picture worthy (anything)
by Zukarakox
Sun Nov 04, 2007 5:11 am
Forum: General
Topic: PPFF
Replies: 20
Views: 56377

I sense that no one believes me, so I made video :o (It has gud tags, and is clearly in the right category)

http://www.youtube.com/watch?v=hJIqIWul74I

the song pwns btw.

MOAR TO COME :D
by Zukarakox
Thu Nov 01, 2007 11:27 pm
Forum: General
Topic: PPFF
Replies: 20
Views: 56377

PPFF

:) http://img45.imageshack.us/my.php?image=colorfulppffzu8.jpg http://img464.imageshack.us/my.php?image=colorfulppff2xi4.jpg http://img464.imageshack.us/my.php?image=colorfulppff3oy3.jpg You can fly around, shoot, and explode stuff (collision is allitle iffy, no visual representation to show that yo...