Search found 6 matches

by Scotty
Tue Oct 27, 2009 3:43 am
Forum: General
Topic: some BePu projects
Replies: 2
Views: 5040

Re: some BePu projects

Oops, we're www.sardstudios.com not www.kombatkarts.com (I must have been pretty tired last night), please feel free to download it from the site if you've got an Xbox controller handy :)
by Scotty
Mon Oct 26, 2009 1:33 pm
Forum: General
Topic: some BePu projects
Replies: 2
Views: 5040

some BePu projects

G'Day guys. My name is Scott, I'm a student at UOW (I'm one of Caseys students Norbo). We've been using BEPU and XNA for the year (this was our very first XNA project! :D) to create KombarKarts. It's now ready for our show and tell day next week and I thought I might post our projects web site so yo...
by Scotty
Wed Sep 02, 2009 3:20 am
Forum: Questions and Help
Topic: Detect object through plane
Replies: 2
Views: 3134

Re: Detect object through plane

No, no, that's even better. I just wanted a cube or something placed down so I could tell when you walk through to a certain part of the level. Thanks a bunch :) I'll give it a go this weekend
by Scotty
Tue Sep 01, 2009 11:50 pm
Forum: Questions and Help
Topic: Detect object through plane
Replies: 2
Views: 3134

Detect object through plane

Is it possible to detect when an object passes through an invibile plane? I'm thinking in games where they set up planes that get triggered as the player walks through them. In my case, it's a Kart, but it would be pretty cool to add an invibile plane where the player wouldn't be effected by it in a...
by Scotty
Tue Sep 01, 2009 11:41 pm
Forum: Questions and Help
Topic: Sliding Car
Replies: 4
Views: 5311

Re: Sliding Car

That works very great thanks! :) We'll post up some videos of the game as it stands soon. Just a quick question, occasionally, if the car is flying through the air, then hits the ground (where, I assume two polygons join), it will come to a halt, as if it's hit a brick wall. This is hard to replicat...
by Scotty
Mon Aug 03, 2009 6:51 am
Forum: Questions and Help
Topic: Sliding Car
Replies: 4
Views: 5311

Sliding Car

G'Day gang, In a little game we're writing, the primary purpose is to have a Kart racing game. We have taken the dimensions from http://www.kartbuilding.net/racingkart/Free_Racing_Kart_Plans_PDF/Main_Kart_Complete_01_Complete_Assembly.pdf and have gone through trying to use the DEMO's as a walkthrou...