Search found 6 matches
- Tue Oct 27, 2009 3:43 am
- Forum: General
- Topic: some BePu projects
- Replies: 2
- Views: 5067
Re: some BePu projects
Oops, we're www.sardstudios.com not www.kombatkarts.com (I must have been pretty tired last night), please feel free to download it from the site if you've got an Xbox controller handy
- Mon Oct 26, 2009 1:33 pm
- Forum: General
- Topic: some BePu projects
- Replies: 2
- Views: 5067
some BePu projects
G'Day guys. My name is Scott, I'm a student at UOW (I'm one of Caseys students Norbo). We've been using BEPU and XNA for the year (this was our very first XNA project! :D) to create KombarKarts. It's now ready for our show and tell day next week and I thought I might post our projects web site so yo...
- Wed Sep 02, 2009 3:20 am
- Forum: Questions and Help
- Topic: Detect object through plane
- Replies: 2
- Views: 3138
Re: Detect object through plane
No, no, that's even better. I just wanted a cube or something placed down so I could tell when you walk through to a certain part of the level. Thanks a bunch I'll give it a go this weekend
- Tue Sep 01, 2009 11:50 pm
- Forum: Questions and Help
- Topic: Detect object through plane
- Replies: 2
- Views: 3138
Detect object through plane
Is it possible to detect when an object passes through an invibile plane? I'm thinking in games where they set up planes that get triggered as the player walks through them. In my case, it's a Kart, but it would be pretty cool to add an invibile plane where the player wouldn't be effected by it in a...
- Tue Sep 01, 2009 11:41 pm
- Forum: Questions and Help
- Topic: Sliding Car
- Replies: 4
- Views: 5336
Re: Sliding Car
That works very great thanks! :) We'll post up some videos of the game as it stands soon. Just a quick question, occasionally, if the car is flying through the air, then hits the ground (where, I assume two polygons join), it will come to a halt, as if it's hit a brick wall. This is hard to replicat...
- Mon Aug 03, 2009 6:51 am
- Forum: Questions and Help
- Topic: Sliding Car
- Replies: 4
- Views: 5336
Sliding Car
G'Day gang, In a little game we're writing, the primary purpose is to have a Kart racing game. We have taken the dimensions from http://www.kartbuilding.net/racingkart/Free_Racing_Kart_Plans_PDF/Main_Kart_Complete_01_Complete_Assembly.pdf and have gone through trying to use the DEMO's as a walkthrou...