Search found 62 matches
- Sun Jan 06, 2013 8:12 pm
- Forum: Questions and Help
- Topic: Framerate inconsitency
- Replies: 3
- Views: 16569
Re: Framerate inconsitency
Did you try turning it on and then back off?
- Thu Nov 08, 2012 3:20 am
- Forum: General
- Topic: Bepu driven game "Blockworld" is in peer review now
- Replies: 3
- Views: 31818
Re: Bepu driven game "Blockworld" is in peer review now
We must embellish it with increasingly larger amounts of energy!
- Thu Oct 11, 2012 12:01 pm
- Forum: General
- Topic: BEPUphysics v1.2.0 released!
- Replies: 16
- Views: 59432
Re: BEPUphysics v1.2.0 released!
You're over 4 months late mister!
Where have you been young man!
Where have you been young man!
- Tue Aug 28, 2012 11:53 am
- Forum: Questions and Help
- Topic: Speeding up CharacterController.
- Replies: 3
- Views: 15162
Re: Speeding up CharacterController.
Did you try attaching rocket boosters to it?
- Mon Aug 27, 2012 2:08 pm
- Forum: Questions and Help
- Topic: Connecting physics with animations - for enemies
- Replies: 3
- Views: 15338
Re: Connecting physics with animations - for enemies
You don't need to be able to see where things are. Just FEEL where they are. It's much more effective.
- Sat May 19, 2012 2:18 pm
- Forum: General
- Topic: Thank you Norbo
- Replies: 2
- Views: 19926
- Mon Mar 05, 2012 9:49 pm
- Forum: Questions and Help
- Topic: Performance problems with StaticMesh
- Replies: 3
- Views: 16284
Re: Performance problems with StaticMesh
I had replied faster, but Norbo [Totally Didn't] delete [Or Edit] my post like a big JEEEEERKKKKK!!
- Fri Feb 24, 2012 3:56 am
- Forum: Questions and Help
- Topic: InterpolatedStates not smooth?, v1.1.0
- Replies: 8
- Views: 26641
Re: InterpolatedStates not smooth?, v1.1.0
Try using more hamsters.
- Thu Feb 23, 2012 3:43 pm
- Forum: Questions and Help
- Topic: InterpolatedStates not smooth?, v1.1.0
- Replies: 8
- Views: 26641
Re: InterpolatedStates not smooth?, v1.1.0
Try adding more hamsters, and make sure they stay well-hydrated, as well as fed.
If that doesn't work, try adding more hamsters.
If that doesn't work, try adding more hamsters.
- Tue Feb 21, 2012 1:51 am
- Forum: Suggestions
- Topic: Suggestion for BEPUphysics library
- Replies: 1
- Views: 97822
Suggestion for BEPUphysics library
How much some books HRMMMMM? What kind of library has no books!?
- Tue Feb 21, 2012 1:43 am
- Forum: Suggestions
- Topic: Hi-Def
- Replies: 7
- Views: 153196
Re: Hi-Def
Brute-force not working just means you didn't use enough brute-force.
- Thu Feb 09, 2012 2:00 pm
- Forum: Questions and Help
- Topic: Ping Pong
- Replies: 3
- Views: 18156
Re: Ping Pong
That's a whole lotta text for Ping Pong! Here's how to do it simply: | /\ | | / \ | | / \ | | / * | | / | 8) :o |/ | OOOOOOOOOOOOF forum does not like whole lotta spaces!!!! . . |. . . . . /\ . . . . | . . | . . . ./ . .\ . . . | . . | . . ./ . . . .\ . . | . . | . ./ . . . . . * . .| . . | ./ . . ....
- Sun Jan 29, 2012 4:12 pm
- Forum: Questions and Help
- Topic: Setting mass after LocalInertiaTensorInverse - error
- Replies: 6
- Views: 20944
Re: Setting mass after LocalInertiaTensorInverse - error
You're changing the mass? Are you changing the amount of energy as well, because otherwise E=MC squared's going to get all upset and have a tantrum.
- Mon Jan 02, 2012 11:58 am
- Forum: Questions and Help
- Topic: Adding Model and terrain
- Replies: 3
- Views: 19388
Re: Adding Model and terrain
I hear the plus sign is good at addition, here it is: +
Use carefully, it is known to devourer the unwary. Many a horror story are based around the aftermath of such events.
Use carefully, it is known to devourer the unwary. Many a horror story are based around the aftermath of such events.
- Sat Dec 24, 2011 6:57 am
- Forum: Suggestions
- Topic: space.Clear()
- Replies: 2
- Views: 109816
Re: space.Clear()
Clearing space would be helpful in getting rid of all that nasty debris and asteroids, but we'd also lose the planets and stars!!!
Please don't end all of existence mister
Please don't end all of existence mister