Search found 4 matches
- Thu Mar 19, 2009 8:30 pm
- Forum: Questions and Help
- Topic: Terrain creation parameters
- Replies: 7
- Views: 8043
Re: Terrain creation parameters
Scaling down just gave it a cleaner fall, when it hits the terrain it starts rotating randomly still, and it still falls through, I think this may be a problem with the Box entity, but I don't see anything wrong, you don't have to set any parameters after you initialize it and add it into the space,...
- Wed Mar 18, 2009 10:15 pm
- Forum: Questions and Help
- Topic: Terrain creation parameters
- Replies: 7
- Views: 8043
Re: Terrain creation parameters
Recently it has been rotating a lot while it falls through the terrain, but just keeps on falling straight down, no stopping or changing position, just rotation
- Wed Mar 18, 2009 1:42 pm
- Forum: Questions and Help
- Topic: Terrain creation parameters
- Replies: 7
- Views: 8043
Re: Terrain creation parameters
Hey, thanks for the reply, that really helps me understand a lot about whats going on. My problem is that I have a box falling on to the terrain, but it always just falls right through. This may be because of the size of my terrain, I'm working in a very large world, the terrain spacing X and Y are ...
- Wed Mar 18, 2009 3:30 am
- Forum: Questions and Help
- Topic: Terrain creation parameters
- Replies: 7
- Views: 8043
Terrain creation parameters
Hey all, I have bepuphysics up and running in a game I have going outside of terrain, I can't seem to get it to work. I have the spacing set right, and it's using the same heights as what's drawing the terrain is using, so my last guess is that its the terrain initialization parameters, Terrain terr...