Search found 4 matches

by chrisp3d
Thu Mar 19, 2009 8:30 pm
Forum: Questions and Help
Topic: Terrain creation parameters
Replies: 7
Views: 8043

Re: Terrain creation parameters

Scaling down just gave it a cleaner fall, when it hits the terrain it starts rotating randomly still, and it still falls through, I think this may be a problem with the Box entity, but I don't see anything wrong, you don't have to set any parameters after you initialize it and add it into the space,...
by chrisp3d
Wed Mar 18, 2009 10:15 pm
Forum: Questions and Help
Topic: Terrain creation parameters
Replies: 7
Views: 8043

Re: Terrain creation parameters

Recently it has been rotating a lot while it falls through the terrain, but just keeps on falling straight down, no stopping or changing position, just rotation
by chrisp3d
Wed Mar 18, 2009 1:42 pm
Forum: Questions and Help
Topic: Terrain creation parameters
Replies: 7
Views: 8043

Re: Terrain creation parameters

Hey, thanks for the reply, that really helps me understand a lot about whats going on. My problem is that I have a box falling on to the terrain, but it always just falls right through. This may be because of the size of my terrain, I'm working in a very large world, the terrain spacing X and Y are ...
by chrisp3d
Wed Mar 18, 2009 3:30 am
Forum: Questions and Help
Topic: Terrain creation parameters
Replies: 7
Views: 8043

Terrain creation parameters

Hey all, I have bepuphysics up and running in a game I have going outside of terrain, I can't seem to get it to work. I have the spacing set right, and it's using the same heights as what's drawing the terrain is using, so my last guess is that its the terrain initialization parameters, Terrain terr...