Search found 3 matches
- Wed Mar 18, 2009 2:04 am
- Forum: Questions and Help
- Topic: StaticTriangleGroup Question
- Replies: 10
- Views: 13593
Re: StaticTriangleGroup Question
Thanks doggan! After upgrading to the latest Bepu engine, I was able to make better use of the samples and got my island's collision mesh working! It didn't take too long to change the rest of the project to work with the latest version (mostly adding additional using statements). For more informati...
- Wed Mar 18, 2009 12:56 am
- Forum: Questions and Help
- Topic: StaticTriangleGroup Question
- Replies: 10
- Views: 13593
Re: StaticTriangleGroup Question
Thanks for the speedy reply! I'll upgrade to the latest version of Bepu, as you suggest. I'm working on a project for a school program, and the Project Manager has given me several months of work to delve into. I haven't been given a lot of time to research, just code! :D Thanks again! I'll post any...
- Tue Mar 17, 2009 11:34 pm
- Forum: Questions and Help
- Topic: StaticTriangleGroup Question
- Replies: 10
- Views: 13593
StaticTriangleGroup Question
Hi, You'll forgive me if I am beating a dead horse, but I've not been able to find an answer to my question on the forums (if it exists, I'd be quite satisfied with a link! :) ). I'm very new to XNA, as well as Bepu, but I've been programming for sometime (not so long with C#, but it's coming fairly...