Search found 2 matches

by srk84
Sat Aug 01, 2020 2:29 am
Forum: Questions and Help
Topic: allow an entity to pass thru a hole in a box
Replies: 2
Views: 8173

Re: allow an entity to pass thru a hole in a box

Thank you. CompoundBody is much easier. I tried using that before but hadn't seen how to rotate a CompoundShapeEntry and gave up on it. Your answer to a different question pointed me to a RigidTransform and that solved the issue.
by srk84
Fri Jul 31, 2020 11:40 pm
Forum: Questions and Help
Topic: allow an entity to pass thru a hole in a box
Replies: 2
Views: 8173

allow an entity to pass thru a hole in a box

I’m trying to build something with BEPUphysics1 but am stuck on how to proceed. I’d like to create a block with a hole thru it so that another cylinder could slid thru it while retaining the physics if the cylinder collides with the sides of the hole. I’ve had a few thoughts but haven’t been able to...