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Works like a charm, thanks! General question - is it fair to say that a motor is something that a motor is something that applies force over time until a velocity is reached; and a servo is something that applies force until an absolute value (position/orientation) is reached?
Hi! I'm trying to add a (very heavy) velocity damping to a constrained object; basically it's a door on a hinge and I don't want it to be so well oiled. I guess it could be achieved by adding and every frame calculate values for a OneBodyLinearMotor; but that seems like a roundabout way to do it. I ...
- Tue May 28, 2019 12:13 pm
- Forum: Questions and Help
- Topic: Release only crash
- Replies: 8
- Views: 3253
Thanks for replying! The issue occurs in Release as well as ReleaseStrip. I'm using .net core 3 preview 5; so might very well be bugs in the preview. Setting the projects to .net standard 2.1 and using System.Numerics from there did not solve the issue. The issue arises if BOTH BepuPhysics and BepuU...
Hi! First; thanks for creating this library; it's awesome! However, I'm getting a pretty weird crash, in release only; debug works fine. The app throws Access violation reading location 0x0000000000000F21 and this is the callstack I'm seeing: clrjit.dll!Compiler::fgAssignSetVarDef(GenTree * tree) Li...