
Search found 2 matches
- Mon Mar 09, 2009 1:43 pm
- Forum: Questions and Help
- Topic: Callbacks
- Replies: 2
- Views: 4618
Re: Callbacks
Oh yeah like that fish and barrel example. Thanks Norbo! Just started using bepu physics and it seems to be brilliant system 

- Mon Mar 09, 2009 8:21 am
- Forum: Questions and Help
- Topic: Callbacks
- Replies: 2
- Views: 4618
Callbacks
Hello,
Is there something like callback functions in entitys which get called if some other entity collides with it? It would be easy way to determine which entitys collided, or is there a better way to determine that?
Is there something like callback functions in entitys which get called if some other entity collides with it? It would be easy way to determine which entitys collided, or is there a better way to determine that?