Hello.
I have some mesh. When a CharacterController falls from a mesh it starts to fly and lands far from edge of mesh.
How can I solve this? How to determine the moment when the CharacterController begins to fall?
Search found 7 matches
- Tue Mar 26, 2019 12:51 pm
- Forum: Questions and Help
- Topic: [v1] CharacterControll strange fall
- Replies: 1
- Views: 6913
- Wed Mar 06, 2019 12:00 pm
- Forum: Questions and Help
- Topic: [v2] Disable raycast for CollidableReference
- Replies: 1
- Views: 7311
[v2] Disable raycast for CollidableReference
Hello.
Is it possible to ignore raycast for individual CollidableReference?
Is it possible to ignore raycast for individual CollidableReference?
- Thu Feb 28, 2019 9:46 am
- Forum: Questions and Help
- Topic: [v1]Disable push between some objects
- Replies: 4
- Views: 9651
Re: [v1]Disable push between some objects
Hello. I have similar task for v2. How can I add CollisionRule in v2? (In v2, there is no 'collision rule' system, just callbacks that permit or deny collision detection and constraint generation. A similar system can be built on top of the callbacks- the RagdollDemo shows one example implementation...
- Wed Feb 20, 2019 8:38 am
- Forum: Questions and Help
- Topic: [V2] Could not load file or assembly System.Numerics.Vectors
- Replies: 2
- Views: 9337
[V2] Could not load file or assembly System.Numerics.Vectors
Hello. I try to use BepuPhysics with Photon Server. When I run my app, it logs error: ERROR Photon.SocketServer.ApplicationBase [(null)] - System.BadImageFormatException: Could not load file or assembly 'System.Numerics.Vectors, Version=4.1.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or o...
- Wed Feb 20, 2019 8:19 am
- Forum: Questions and Help
- Topic: v1. Lock movement in Y axis.
- Replies: 4
- Views: 9650
Re: v1. Lock movement in Y axis.
Thank you again.
- Mon Feb 18, 2019 11:49 am
- Forum: Questions and Help
- Topic: v1. Lock movement in Y axis.
- Replies: 4
- Views: 9650
Re: v1. Lock movement in Y axis.
Thank you.
How can I do it in V2? Which method? I can't find.The easiest approach is setting two of the rows of the local inverse inertia tensor in every dynamic body to all zeroes.
- Fri Feb 15, 2019 2:07 pm
- Forum: Questions and Help
- Topic: v1. Lock movement in Y axis.
- Replies: 4
- Views: 9650
v1. Lock movement in Y axis.
Hello.
I need to lock movement in Y axis for all objects in space, so they can move only in XZ plane. How can I do it?
Excuse me for my English.
I need to lock movement in Y axis for all objects in space, so they can move only in XZ plane. How can I do it?
Excuse me for my English.