Search found 6 matches

by Nitec57
Sat Oct 13, 2018 6:34 am
Forum: Questions and Help
Topic: Set Orientation from other point
Replies: 5
Views: 642

Re: Set Orientation from other point

Hi, one possible solution is to translate your object first, rotate it and then translate it back. If you do this, your object will be rotated around the "translated origin". For example: You have a 2x2 sized cube and want it to rotate around a specific vertex. The center point would be (x: 0, y: 0,...
by Nitec57
Thu Oct 11, 2018 3:33 am
Forum: Questions and Help
Topic: Unexplainable Framedrop [explainable now]
Replies: 7
Views: 760

Re: Unexplainable Framedrop

ahhhh.. I did not notice that the terrain in the demo uses a 8x8 spacing :shock:
I have wasted 3 days by searching why my game does not run as smooth as the demo :lol:

Thank you for your help and time Norbo! And for this awesome engine, I love it!
by Nitec57
Wed Oct 10, 2018 5:15 pm
Forum: Questions and Help
Topic: Unexplainable Framedrop [explainable now]
Replies: 7
Views: 760

Re: Unexplainable Framedrop

It would be amazing if you could take a look at my code! https://github.com/Sertan57/BepuPhysicsTest
by Nitec57
Wed Oct 10, 2018 3:14 pm
Forum: Questions and Help
Topic: Unexplainable Framedrop [explainable now]
Replies: 7
Views: 760

Re: Unexplainable Framedrop

I cant reproduce the issue in the demo. I have changed the size of the boxes in the "terrain demo" and it runs perfectly smooth. I captured a video what you can watch here https://www.youtube.com/watch?v=v-pPRoGOeXY&feature=youtu.be On the top-left you can see the current FPS. Maybe you have a guess...
by Nitec57
Tue Oct 09, 2018 8:23 am
Forum: Questions and Help
Topic: Unexplainable Framedrop [explainable now]
Replies: 7
Views: 760

Re: Unexplainable Framedrop

Thank you for your fast reply. I have tested it again with the big sized (30x30! not 400x400 :D ) cube-model yesterday night and had also performance issues. So it is independent from the model. (not like I claimed in my first post) The demos run very smoothly on my pc (ryzen 1700) and they are far ...
by Nitec57
Mon Oct 08, 2018 6:08 pm
Forum: Questions and Help
Topic: Unexplainable Framedrop [explainable now]
Replies: 7
Views: 760

Unexplainable Framedrop [explainable now]

Hi, I use BEPUphysics v1 for my FPS-styled game and have a performance issue. What happens: I let drop a spaceship on my terrain (2048x2048 vertices). It has a dynamic box-entity. I initialize it with a mass, because I want it to get dropped from the sky. But I get an incredibly framedrop for severa...