Search found 3 matches
- Mon Aug 20, 2018 8:45 am
- Forum: Questions and Help
- Topic: V2 - Difference between Vector3Wide and Vector3
- Replies: 5
- Views: 4573
Re: V2 - Difference between Vector3Wide and Vector3
Thanks for the information, that is very valuable ! In case you're not aware, you may want to follow this guy: https://github.com/fiigii he's doing a lot of .net core simd code. He's currently working on the Gather instrinsic: https://github.com/dotnet/coreclr/pull/19392 As you said the design chall...
- Sun Aug 19, 2018 10:49 pm
- Forum: Questions and Help
- Topic: V2 - Difference between Vector3Wide and Vector3
- Replies: 5
- Views: 4573
Re: V2 - Difference between Vector3Wide and Vector3
Thank you for the detailed explanation. But there's still something I don't fully understand. Let's take the Triangle/TriangleWide classes as example: Triangle hold one triangle and TriangleWide should hold 8 triangles on AVX2. I don't understand how you store the eight triangles in a single Triangl...
- Sun Aug 19, 2018 12:40 pm
- Forum: Questions and Help
- Topic: V2 - Difference between Vector3Wide and Vector3
- Replies: 5
- Views: 4573
V2 - Difference between Vector3Wide and Vector3
First, congratulation for this amazing lib, the perf are awesome for a .net project!
I'm trying to understand things a little bit more and I have few questions.
The first would be about the Vector*Wide classes you implemented, what are the differences with the System.Numerics.Vector* ?
Thanks
I'm trying to understand things a little bit more and I have few questions.
The first would be about the Vector*Wide classes you implemented, what are the differences with the System.Numerics.Vector* ?
Thanks