Search found 6 matches

by snoopyuj
Fri Aug 03, 2018 12:39 am
Forum: Questions and Help
Topic: [V1] About PenetrationDepth
Replies: 2
Views: 3206

Re: [V1] About PenetrationDepth

Got it! Thank you!
by snoopyuj
Wed Aug 01, 2018 8:25 am
Forum: Questions and Help
Topic: [V1] About PenetrationDepth
Replies: 2
Views: 3206

[V1] About PenetrationDepth

Hi all, it's me again. I'm just curious about why PenetrationDepth in PairTouched() gives me PenertrationDepth1, not Depth2. If I tried to push the green box out of the ground after space.Update(), I really want is Depth2. After PositionUpdater(), Depth1 seems ...... useless for me. Is there a reaso...
by snoopyuj
Mon Jun 25, 2018 1:59 pm
Forum: General
Topic: Deterministic fixed-point port, open source
Replies: 28
Views: 98396

Re: Deterministic fixed-point port, open source

Thank you, @Norbo It is really GenerateContactCandidate() problem. For more detail, it's PairSimplex.TryTetrahedronTriangle() problem. I check the algorithms are the same, but output "point" are different. When I revert this method to non-fix64 version, it fixes the bouncing problem. I thi...
by snoopyuj
Mon Jun 25, 2018 1:13 am
Forum: Questions and Help
Topic: [V1] Collision between two convex colliders
Replies: 2
Views: 3267

Re: [V1] Collision between two convex colliders

Thank you so much!
I feel so embarrassing that I didn't see this setting in code. :oops:
by snoopyuj
Fri Jun 22, 2018 2:51 pm
Forum: General
Topic: Deterministic fixed-point port, open source
Replies: 28
Views: 98396

Re: Deterministic fixed-point port, open source

Hello guys, Does anyone have this little bouncing problem? [youtube]https://youtu.be/Iu2VVoQI1fM[/youtube] Thanks for sharing the deterministic version, btw. I'm trying to use this engine into Unity. But now I'm stuck in creating mobile mesh collider because of the bouncing problem. Does anyone can ...
by snoopyuj
Fri Jun 22, 2018 10:02 am
Forum: Questions and Help
Topic: [V1] Collision between two convex colliders
Replies: 2
Views: 3267

[V1] Collision between two convex colliders

Hi all, First, thank you @Norbo for creating the most powerful open source physics engine. Really appreciate! Straight to the point: I found there has a gap between two convex colliders when they contact each other. Like this: https://i.imgur.com/FLHGaiu.png Mobile mesh collider also has this proble...