Search found 2 matches
- Sat Jun 02, 2018 10:32 pm
- Forum: Questions and Help
- Topic: Infinite plane collider
- Replies: 2
- Views: 3294
Re: Infinite plane collider
Thanks Norbo! Unfortunately I can't use a triangle that large. Actually I'm trying sAm_vdP's fixed-point port in Unity. As he claims " The value range of fixed point number is much more limited than float. As a result, the extent of the physics world should be limited to about 1000 on each axis...
- Sat Jun 02, 2018 1:38 pm
- Forum: Questions and Help
- Topic: Infinite plane collider
- Replies: 2
- Views: 3294
Infinite plane collider
Hi there,
I'm new to BEPUphysics. I'm wondering is there a simple way to implement an infinite plane collider ? All what I need is a very simple plane Y=0, kinematic & facing upward. I can't find a clue in demos or documents...
Thanks a lot!
I'm new to BEPUphysics. I'm wondering is there a simple way to implement an infinite plane collider ? All what I need is a very simple plane Y=0, kinematic & facing upward. I can't find a clue in demos or documents...
Thanks a lot!