Thanks for reply,
i understand
my entity named cube1 has a boxshape but i can't get cube1.boxShape.Width ?
Can you help me with a little peace of code ?
please
Search found 2 matches
- Fri Nov 10, 2017 12:22 am
- Forum: Questions and Help
- Topic: scaling Entity at runtime
- Replies: 3
- Views: 3617
- Thu Nov 09, 2017 11:48 pm
- Forum: Questions and Help
- Topic: scaling Entity at runtime
- Replies: 3
- Views: 3617
scaling Entity at runtime
Hi,
i'm new in BEPU ;
i'm french so i appology for my bad engligh
is it possible to scale a entity by modify the worldTransform matrix at the runtime ?
worldTransform.M11 is x scale ? right ?
how to set this propriety ? is there a method to do that ?
Thanks
i'm new in BEPU ;
i'm french so i appology for my bad engligh
is it possible to scale a entity by modify the worldTransform matrix at the runtime ?
worldTransform.M11 is x scale ? right ?
how to set this propriety ? is there a method to do that ?
Thanks