Search found 3 matches
- Wed Jun 01, 2016 3:15 pm
- Forum: Questions and Help
- Topic: SphereCharacterController request move to position
- Replies: 4
- Views: 23616
Re: SphereCharacterController request move to position
Hello again Norbo! I am mostly done integrating bepu physics engine into my game now :D It rocks! I have 2 more questions regarding the SphereCharacterController: 1. I want my characters never to fly off the ground(when they are controlled by SphereCharacterController), to stay glued to the ground a...
- Wed May 04, 2016 6:39 am
- Forum: Questions and Help
- Topic: SphereCharacterController request move to position
- Replies: 4
- Views: 23616
Re: SphereCharacterController request move to position
Hey, thanks for a quick and detailed reply! It works like a charm. Even without modifying the max force(since the controller has a rather high traction force anyway), so I will leave that part out for now, to stay on the safe side :). I'll post a demo soon, so you can see your engine in action :). T...
- Tue May 03, 2016 7:27 pm
- Forum: Questions and Help
- Topic: SphereCharacterController request move to position
- Replies: 4
- Views: 23616
SphereCharacterController request move to position
Hey there! First of all, thank you so much Ross for the awesome engine. In the last weeks I've implemented it into my simple isometric 3d rpg/hack&slash game without any problems. Works like a charm. However I've stumbled upon a problem recently, and I just cant find a solution. Here's the story...