Hi Norbo,
only the robots are mobile the rest of the scene is immobile. I just tried the InstancedMesh and it is working perfect.
Thank you very much for your reply and thanks again for your great work on BEPU.
Search found 3 matches
- Tue Jan 12, 2016 2:49 pm
- Forum: Questions and Help
- Topic: Cylinder similar collision detetction
- Replies: 2
- Views: 4863
- Tue Jan 12, 2016 10:50 am
- Forum: Questions and Help
- Topic: ConvexHullShape error
- Replies: 3
- Views: 4414
Re: ConvexHullShape error
Hi,
try this line before creating the new ConvexHullShape
try this line before creating the new ConvexHullShape
Code: Select all
ConvexHullHelper.RemoveRedundantPoints(vertices);
- Mon Jan 11, 2016 12:13 pm
- Forum: Questions and Help
- Topic: Cylinder similar collision detetction
- Replies: 2
- Views: 4863
Cylinder similar collision detetction
Hi everybody, first of all thank you for your great work on the BEPU physic engine! I am using BEPU together with Helix 3D toolkit to visualize industrial robots. Here you can see an example Video: https://www.youtube.com/watch?v=x2-fyyBAv20 . All models in the simulation are loaded from STL files. ...