Forsing JIT compilation solved the problem.
Thanks for such fast and helpful answer!
Search found 2 matches
- Wed Oct 08, 2014 5:29 pm
- Forum: Questions and Help
- Topic: First collision event
- Replies: 2
- Views: 3384
- Tue Oct 07, 2014 10:26 pm
- Forum: Questions and Help
- Topic: First collision event
- Replies: 2
- Views: 3384
First collision event
Hi!
I am trying to make a prototype of the game and i'm using BEPUphysics. But i have one problem: after first collision event I have some delay for about 0.5 sec. There are no other delays further. And i dont know how to fix it. Any ideas?
Thanks.
I am trying to make a prototype of the game and i'm using BEPUphysics. But i have one problem: after first collision event I have some delay for about 0.5 sec. There are no other delays further. And i dont know how to fix it. Any ideas?
Thanks.