Search found 3 matches

by Arkamarante
Thu Sep 18, 2014 11:20 am
Forum: Questions and Help
Topic: Moving to position using forces
Replies: 1
Views: 3208

Moving to position using forces

Hi Norbo, First thank you for your time and for this great piece of sotware called Bepu! In my network game, I receive the players' position and in order to move them I need to use forces to avoid teleportation of objects. I use prediction in server's side, thus, the position that arrives to the cli...
by Arkamarante
Fri Aug 29, 2014 12:35 pm
Forum: Questions and Help
Topic: Determinism in vehicles
Replies: 2
Views: 3394

Re: Determinism in vehicles

More info, If I only change the throttle, then the determinism is much more stable and remains for several seconds. If the steer is constant the determinism is pretty stable too. The focus of indeterminism seems to be the variations of steering. This tests are done with only one vehicle and a plane....
by Arkamarante
Fri Aug 29, 2014 10:09 am
Forum: Questions and Help
Topic: Determinism in vehicles
Replies: 2
Views: 3394

Determinism in vehicles

Hi Norbo, I am developing a multiplayer racing game. I have implemented the rewind-forward correction system, and it works very well with boxes. In order to correct the entities I rewrite the position, orientation, linear and angular velocities. Now I am using vehicles, but the corrections are much ...