Ok, after that bug was fixed yesterday I was able to do most of what I wanted. I am converting pos and rot now and the "aircraft" camera is moving at the right speeds most of the time and almost into the right direction (I still have an unexplained difference of like 1 degree versus the co...
Ok, I am doing a little bit better now. I have taken your new code, and it broke my function that gets the Euler Angles back from the Quaternion. Your engine does not have a reverse function I think, but it is really needed for people that have to work with Euler. I experimented some, and here is wh...
I do not really understand everything that you are saying (:P) but as there seems to have been a bug, I will try it now again without the bug and see if that is less confusing to me now.
I will report back with more confusing questions later.
Hi, I am getting my feet wet with BEPU, but I am thoroughly confusing myself with the coordinate system setup. Stuff is just not working, at all. I have in the background a GIS, which outputs and accepts Lat/Long/Altitude and Heading/Pitch/Bank. I want to have an aircraft moving over the terrain (bu...