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- Sat Apr 26, 2014 4:36 am
- Forum: Questions and Help
- Topic: Simple rotation.
- Replies: 2
- Views: 4282
Simple rotation.
What Im trying to do, is to get the rotation of the physics object, in either radians, or degrees(would prefer degrees). Ive tried: (PhysObj=physics object referencing) PhysObj.Orientation.Y PhysObj.OrientationMatrix.M11 (m11,m12,m13) PhysObj.OrientationMatrix.Up.Y (Forward.Y, Down.Y) PhysObj.Angula...