Search found 4 matches
- Sun Jan 19, 2014 10:12 pm
- Forum: Questions and Help
- Topic: Exception creating convex hull
- Replies: 3
- Views: 3493
Re: Exception creating convex hull
Thanks a lot for looking at this. I went back and looked at where the data was coming from (it's some old models I salvaged from a custom format), and it turns out the very original data was in float, that got read into doubles and then back into floats when I was building the convex hull - so it's ...
- Sun Jan 19, 2014 2:49 pm
- Forum: Questions and Help
- Topic: Exception creating convex hull
- Replies: 3
- Views: 3493
Exception creating convex hull
I'm starting to write a space game using Monogame, and so far have an asteroid field you can fly through - however currently you can fly right through the asteroids! Next step is to put BEPUphysics in - and my first stage was to try and make a convex hull for the asteroid. So I've just taken the poi...
- Sun Jan 19, 2014 10:48 am
- Forum: General
- Topic: Nuget package?
- Replies: 9
- Views: 30039
Re: Nuget package?
Epic! thank you
- Sat Jan 18, 2014 3:06 pm
- Forum: General
- Topic: Nuget package?
- Replies: 9
- Views: 30039
Nuget package?
I can't seem to find any packages on nuget.org for Bepu physics. I could just make an upload one, but it would be nicer to have an "official" one. Did I miss it? Did you have any plans to make one? (if you need someone to spend the time making one then I'd be happy to look into doing that)