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- Fri Nov 29, 2013 8:04 am
- Forum: Questions and Help
- Topic: Scale & Translation work fine, rotation of Entities.. not
- Replies: 1
- Views: 2693
Scale & Translation work fine, rotation of Entities.. not
Hey, let me start by saying how much i like bepu and it's ease of integration (once one figures out the center of mass thing for entities ;) But now I've run into a rather odd problem. Scenario: - Physics is set up but not calling the update - StaticMeshes are created and added - Entities are create...