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- Mon Sep 09, 2013 3:17 pm
- Forum: Questions and Help
- Topic: Collision Created Event Handler
- Replies: 1
- Views: 2671
Collision Created Event Handler
In one of my classes, we are making a game where you drive around a city gathering collectables. I am currently using the (entity.CollisionInformation.Events.DetectingInitialCollision += HandleCollision;) to put event handlers in the collectables, but I would like to switch out to the CollisionCreat...