Search found 2 matches
- Tue Apr 23, 2013 10:14 am
- Forum: Questions and Help
- Topic: Collision Issue
- Replies: 2
- Views: 3347
Re: Collision Issue
Thanks for your advice Norbo. Here's a gif of what it looked like when it got stuck: https://dl.dropboxusercontent.com/u/16452837/bepu/stuck.gif It happened quite rarely but it just didn't feel right for obvious reasons. The cube is just a placeholder and has no physics. So, a properly constructed m...
- Mon Apr 22, 2013 9:07 pm
- Forum: Questions and Help
- Topic: Collision Issue
- Replies: 2
- Views: 3347
Collision Issue
Hey guys, i recently dived into 3d programming with XNA with BEPUphysics as my physics engine of choice. Im trying to create a tilebased game with each tile being a StaticMesh. My problem is, that if the SphereCharacterController crosses the pass between two StaticMeshes, it can sometimes get stuck ...