Search found 3 matches
- Mon Feb 18, 2013 11:04 pm
- Forum: Questions and Help
- Topic: Block-Based Collidable
- Replies: 5
- Views: 4130
Re: Block-Based Collidable
So roughly how much would a "middle on the scale of subsidization" be?
- Sun Feb 17, 2013 11:57 pm
- Forum: Questions and Help
- Topic: Block-Based Collidable
- Replies: 5
- Views: 4130
Re: Block-Based Collidable
Out of curiosity, is this something you've had requested before?
How often are features externally sponsored and implemented? And what does "externally sponsored" usually entail?
How often are features externally sponsored and implemented? And what does "externally sponsored" usually entail?
- Sun Feb 17, 2013 9:52 pm
- Forum: Questions and Help
- Topic: Block-Based Collidable
- Replies: 5
- Views: 4130
Block-Based Collidable
I know there have been questions about implementing a chunk-of-blocks based custom collidable; specifically: Bepu and complex dynamicaly generated terrain. Performance problems with StaticMesh touch on the subject of creating a custom chunk-of-blocks based collidable. Has anyone actually created suc...