Search found 3 matches
- Wed Feb 20, 2013 11:30 am
- Forum: Questions and Help
- Topic: Planetary gravity
- Replies: 4
- Views: 6056
Re: Planetary gravity
Thanks for the quick reply!
- Tue Feb 19, 2013 10:30 am
- Forum: Questions and Help
- Topic: Planetary gravity
- Replies: 4
- Views: 6056
Re: Planetary gravity
Following up on this thread.
In addition to the planet gravity, is there an easy way to attract some entities and having them always facing upwards?
I want this mainly for characters, so in the event they got attracted they can be standing on their feet.
Many thanks in advance!
Misscelan
In addition to the planet gravity, is there an easy way to attract some entities and having them always facing upwards?
I want this mainly for characters, so in the event they got attracted they can be standing on their feet.
Many thanks in advance!
Misscelan
- Sat Dec 29, 2012 12:05 am
- Forum: Questions and Help
- Topic: Fluid Collision Detection
- Replies: 1
- Views: 2969
Fluid Collision Detection
First of all, many thanks to whoever worked or helped on this library, it's just amazing :) Now the questions, I started working with the FluidVolume object in conjunction with the charactercontroller, and I noticed that when my character was inside the fluid volume I could not move it unless I alte...