Search found 3 matches

by Zelxin
Sun Nov 04, 2012 9:39 pm
Forum: Questions and Help
Topic: Arithmetic Exception
Replies: 5
Views: 4352

Re: Arithmetic Exception

Out of curiosity is there any noticeable between changing linear velocity and angular velocity and using EntityMover and EntityRotator. Since I already have all the movement implemented in a way that I can easily convert to EntityMovers/Rotators.
by Zelxin
Sun Nov 04, 2012 7:28 pm
Forum: Questions and Help
Topic: Arithmetic Exception
Replies: 5
Views: 4352

Re: Arithmetic Exception

With the CHECKMATH symbol I get this exception the first time space.Update() is called, this only happens when my planets are dynamic, making them kinematic prevents exceptions even after 5 minutes of running. System.NotFiniteNumberException was unhandled Message=Invalid value. Source=BEPUphysics Of...
by Zelxin
Sun Nov 04, 2012 5:38 pm
Forum: Questions and Help
Topic: Arithmetic Exception
Replies: 5
Views: 4352

Arithmetic Exception

I'm getting this exception when a Kinematic object, collides with some dynamic objects. It should be noted that the Kinematic object is moved by changing the position. and a few of the dynamic objects are as well(some dynamic objects are being moved via multiple gravitational fields). System.Arithme...