Search found 6 matches

by Arthur Gibraltar
Tue Oct 21, 2014 4:47 pm
Forum: Questions and Help
Topic: Make the CharacterController grab edges/climb mountains
Replies: 2
Views: 4404

Re: Make the CharacterController grab edges/climb mountains

Thanks, Norbo!! You are brilliant. I'm going to start learning these methods better and I'll try to implement it. They are complicated for me, I started using your physics engine a short time ago, and it's very well made, so you had to know physics itself a lot before creating it, and I don't know m...
by Arthur Gibraltar
Wed Oct 15, 2014 2:46 pm
Forum: Questions and Help
Topic: Make the CharacterController grab edges/climb mountains
Replies: 2
Views: 4404

Make the CharacterController grab edges/climb mountains

Hi, Norbo! My game is finally growing up! And much thanks to you. :mrgreen: So now I've got a question about the CharacterController. I implemented and changed it so it can jump while crouching, and other little things just by the variables. But reading and understanding all those math and physics c...
by Arthur Gibraltar
Fri May 16, 2014 8:41 pm
Forum: Questions and Help
Topic: Collision Handling
Replies: 3
Views: 4864

Re: Collision Handling

Thank you, with your tips, it's working perfectly now. I can find the events' signatures with the "Go To Definition" option in the Visual Studio menu and create the handlers for them with the correct delegation. :) Now I successfully am able to detect when a box collides and then remove it...
by Arthur Gibraltar
Wed May 14, 2014 12:04 am
Forum: Questions and Help
Topic: Collision Handling
Replies: 3
Views: 4864

Collision Handling

[Hello, Norbo! It's been a long time I hadn't programmed anything, but I'm becoming active again on C# and BEPU. I'm still pretty newbie, but I had some classes of Flash and C# in my college... The Flash is kind of useless for what I wanted. And I left college because I entered in a depression state...
by Arthur Gibraltar
Sat Jun 23, 2012 5:08 pm
Forum: Questions and Help
Topic: Huge lag when using the Physics System
Replies: 3
Views: 4603

Re: Huge lag when using the Physics System

About the Time Step Duration and Settings, thank you! I understando a little better now. I'm starting to come out of darkness into programming. So I'll try your suggestions (thanks a lot for them), but like I'm newbie on programming, it may take several time to apply them. And I'm gonna reread all m...
by Arthur Gibraltar
Sat Jun 23, 2012 5:28 am
Forum: Questions and Help
Topic: Huge lag when using the Physics System
Replies: 3
Views: 4603

Huge lag when using the Physics System

Hi, I'm a newbie on programming and creating games, started testing everything a few days ago :oops: . I'm using C# and XNA, and implemented the BePu physics (It was very difficult to discover how to and I didin't finish reading all the demos yet, but it's very organized and this physics system is h...