Thanks for the answer... i tryied with MobilMesh and it didnt fit to the mesh i use (i made a Triangle on 3dsmax -> export .fbx and load), i checked the BEPUExamples and the thing that i want to do is on the Example number 8... im going to check that!
Thanks!
Search found 2 matches
- Wed Jun 06, 2012 7:27 pm
- Forum: Questions and Help
- Topic: Simple Help! and Grats!
- Replies: 4
- Views: 6570
- Wed Jun 06, 2012 6:06 pm
- Forum: Questions and Help
- Topic: Simple Help! and Grats!
- Replies: 4
- Views: 6570
Simple Help! and Grats!
Hi! Congratulation on this amaizing engine! I got a question, i implemented the engine on my project and everything ok, it works... but i only know how to attach "primitive" objects (spheres, cubes) to my models... is there any way that the engine uses the model for the collision (i mean t...