Search found 11 matches

by NCreation
Wed Jan 07, 2009 1:58 am
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

ok, i went a got myself a copy of 3ds Max 2009. It seems to work fine (im using the panda .x exporter). The box intersects with the plane, except that it seems to hit the plane at about 5 units above the actual mesh. Is this another pipeline problem? Or did I forget to set something?
by NCreation
Mon Jan 05, 2009 12:50 am
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

I replaced the mesh with a single plane mesh and it did work perfectly.

What I've been doing is exporting my meshes from Blender using the .3ds exporter (current version of both), then I use the Autodesk FBX converter to convert it to a .fbx in ASCII format. Is there something wrong with this method?
by NCreation
Sun Jan 04, 2009 7:04 pm
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

http://www.fileden.com/files/2007/5/29/ ... AG_DMT.zip

the namespace is AG_DMT

Thanks for the help, i really appreciate it
by NCreation
Sun Jan 04, 2009 5:03 pm
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

My cube is falling onto the level mesh, but once it hits it kinda rolls and turns a little, then the entire program just freezes. I have to click the stop debugging button to shut it down. Is there something that causes this?
by NCreation
Fri Jan 02, 2009 10:56 pm
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

eh, ill just re-write it without all the fancy components stuff
by NCreation
Fri Jan 02, 2009 9:38 pm
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

But if the view and projection matrices aren't updated every loop or so, the box is drawn always in front of the camera. Since I didn't declare a Variable for the EntityModel, there seems to be no way to call an update method
by NCreation
Fri Jan 02, 2009 8:26 pm
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

So, what happens to the parameters if its called automatically every base.draw?
by NCreation
Fri Jan 02, 2009 6:46 pm
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

ok, i removed the declarations for the box and entity. I removed the entity.draw too. I modified the EntityModel method so that it uses my camera's projection and view matrices (basically i just added a few more parameters) Now I'm not seeing anything. just my map. New EntityModel Class: using Syste...
by NCreation
Fri Jan 02, 2009 5:02 pm
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Re: Movement and Drawing

Ok, i got it kinda working. (I haven't implemented the camera yet though). So far i have this: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.G...
by NCreation
Fri Jan 02, 2009 12:30 am
Forum: Questions and Help
Topic: Movement and Drawing
Replies: 20
Views: 20294

Movement and Drawing

Though the documentation seems very precise on the different types of entities and whatnot, it does not explain how to initialize, draw, or call any of these methods. I looked at the Demo Source Code, but found there to be too much extra info to sort out. Wouldn't it be better if the demo's were spl...