Search found 4 matches
- Sat Nov 17, 2012 5:15 am
- Forum: Questions and Help
- Topic: Triangle entity problems
- Replies: 1
- Views: 2093
Triangle entity problems
Hi! I'm having some problems with the triangle entity. I initialize the triangle with three different points but when I query the triangle vertices in world space (by getting the properties VertexA, VertexB and VertexC) the VertexB and VertexC properties return the same value. Basically I'm trying t...
- Sat Nov 10, 2012 12:39 pm
- Forum: Questions and Help
- Topic: Compiling SharpDX fork as AnyCPU
- Replies: 3
- Views: 3094
Re: Compiling SharpDX fork as AnyCPU
Ooh, "incorrectly aligned"
It works now on AnyCPU, thank you!
Does changing the FieldOffset to 24 cause the struct to use 4 more bytes than actually required? (I'm not really caring about those 4 bytes, just wondering.)
It works now on AnyCPU, thank you!
Does changing the FieldOffset to 24 cause the struct to use 4 more bytes than actually required? (I'm not really caring about those 4 bytes, just wondering.)
- Sat Nov 10, 2012 5:26 am
- Forum: Questions and Help
- Topic: Compiling SharpDX fork as AnyCPU
- Replies: 3
- Views: 3094
Compiling SharpDX fork as AnyCPU
Hi! I'm trying to recompile Bepu (the SharpDX-Fork) as AnyCPU. Compiling and loading the library in an x86 process works perfectly fine, but when loading the library into a x64 process the following exception is thrown: Could not load type 'EntityStateChange' from assembly 'BEPUphysics, Version=1.2....
- Tue Feb 28, 2012 7:07 am
- Forum: Suggestions
- Topic: SharpDX support
- Replies: 2
- Views: 20646
SharpDX support
I wonder if it would be possible to get an official SharpDX (http://code.google.com/p/sharpdx/) version of BepuPhysics. The API is quite similar to SlimDX, but there are some differences I have to correct by hand with every BepuPhysics update. Its just some minutes for me, but maybe it could be auto...